Dustin Wilkie Dustin Wilkie

Mario Kart 64’s parody Logos

The Japanese version of Mario Kart 64 had parody ads around its tracks of real world brands. While most were racing related brands, somehow a parody ad of Marlboro cigarettes made it into the game.

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Dustin Wilkie Dustin Wilkie

Titanfall 2 and the Case for Physical Media

But fans found it over time. Copies filtered down through trade-ins and clearance shelves over the years, landing in front of people at prices that reflected what the game had become rather than what it launched as. Nearly a decade later, people are still talking about it online, discovering it fresh or revisiting it, proof that its popularity has only grown since launch.

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Dustin Wilkie Dustin Wilkie

Super Mario turns 64 Today

Three decades later, the game holds up in ways that still surprise people. Load it up today and the joy is immediate, that first jump, that first triple jump, the way Mario flips and spins through the air with a weight that still feels perfect. Super Mario 64 didn't just define a console generation. It defined what 3D gaming was supposed to feel like, and the industry has been chasing that standard ever since.

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Dustin Wilkie Dustin Wilkie

The Sequel That Finally Looked Like the Promise

Final Fantasy VII: Advent Children - The Sequel That Finally Looked Like the Promise
Advent Children arrived eight years after the original game, long enough for the technology to finally catch up to what the box art and concept sketches had been promising since 1997.

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Dustin Wilkie Dustin Wilkie

The Game That Made You Go Outside - Boktai: The Sun is in Your Hand

Before "go touch grass" was a meme, Hideo Kojima was engineering it into a Game Boy cartridge. In 2003, Konami released Boktai: The Sun Is in Your Hand, a GBA game with a real UV light sensor built into the cartridge that used actual sunlight as a core mechanic. No sun, no power. It's one of gaming's most original ideas.

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Dustin Wilkie Dustin Wilkie

Gaming’s most dangerous duo: How X-Play Shaped a Generation of Gamers

X-Play was one of G4’s flagship shows and arguably the most influential video game review program of the early 2000s. Hosted most famously by Adam Sessler and Morgan Webb, the show combined sharp, no-nonsense game reviews with a sarcastic, fast-paced tone that set it apart from more promotional gaming coverage of the era.

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Dustin Wilkie Dustin Wilkie

Strip Bayonetta - Innovative 2009 Japanese billboard Ad

In the lead-up to Bayonetta’s Japanese release in 2009, Sega executed one of the most memorable and unconventional marketing campaigns in modern video game history.

Rather than relying solely on traditional posters or trailers, Sega turned high-traffic areas of Tokyo (most notably Shinjuku Station) into interactive advertising spaces. Large billboards and wall posters appeared seemingly covered in layers of stickers or flyers. At first glance, they looked cluttered and unfinished. The invitation, however, was intentional.

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Dustin Wilkie Dustin Wilkie

MEET Hikaru Utada - The voice behind kingdom hearts

In 2002 she released “Hikari” (“light” in Japanese) and its English version “Simple and Clean,” which became the theme for the first Kingdom Hearts game. The song’s hopeful yet bittersweet tone perfectly captured the game’s message about friendship, separation, and finding light in darkness. The remix version, used in the opening cinematic, instantly became legendary among fans (the Plantitb Remix).

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Dustin Wilkie Dustin Wilkie

Restocktober - Disk pillow restock

Restocktober - The Disk Pillow restock you’ve all been asking for. 3 pillows restocking through the rest of the month. There are a very limited amount of each. 

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Dustin Wilkie Dustin Wilkie

Save Files Issue One Update

Save Files Issue One Update! All 100 original copies sold out in ONE HOUR. Print Run 2 is now in production and this is your last chance to get your copy!

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